“It’s a longshot”: Insomniac talks chances of Resistance 4
Insomniac Games is set to release Marvel’s Spider-Man exclusively for the PS4 on September 7, but don’t expect Resistance to be its next title.
You can’t fault Insomniac Games’ resumè. Over the course of its 24-year history, the studio has managed to add three massive and successful franchises into video gaming’s pantheon of all-time greats. Some feat! Spyro the Dragon, Ratchet & Clank and Resistance all come from the creative talent at Insomniac Games. There are also plenty of standalone releases in and around those, including Fuse and Sunset Overdrive.
Its next title, releasing exclusively for the PlayStation 4 on September 7, is Marvel’s Spider-Man. It’s a notable departure for the developer: the first time it’s ever worked on a licensed product.
However, as we’ve come to expect from the studio, it’s a quality gaming experience. I've been lucky enough to play a few hours of it and can’t praise the polish and combat enough. I cannot yet vouch for the depth of the world and unlock tree, or whether the story is compelling, but the core gameplay is a riot.
Check out the latest episode of GxB below – at roughly 34min if you want to jump ahead – as I talk through my thoughts and explain the gameplay over some footage.
After playing the game, I got a chance to talk to James Stevenson, community director at Insomniac Games. You may have caught an earlier article I posted, where he spoke in length about how Insomniac feels the blockchain will impact gaming in the future. But I also asked him what he thought of a possible Resistance 4 being the studio’s next game.
Stevenson first joined Insomniac Games 12 years ago in the year the first Resistance was released. It means he has a particular love for the series, but even he held low hopes of a fourth game ever seeing the light of day. Here is how the conversation went:
Insomniac Games talks Resistance 4
If you were a betting man, what odds would you give to there being another entry in the Resistance series?
James Stevenson: Oh wow, if I was a betting man? It feels like it’s a longshot to me. But I have learned over the years to never say never. I think there are a lot of people out there that have fond memories of a Resistance game from the PS3 era, but yeah, never say never, it’s just that we have no plans to make another Resistance game in the future.
Do you think you’d ever let another developer look after a core Resistance game?
JS: I’m not sure. Obviously other developers made the portable versions for the PSP (2009’s Resistance: Retribution by Bend Studio) and Vita (2012’s Resistance: Burning Skies by nStigate Games) back in the day. It’s actually Sony that owns the IP and owns that universe. So I guess if they were really passionate about making Resistance 4 and we couldn’t or didn’t want to do it, Sony could totally engage another developer. But that would be up to Sony, not us.
Insomniac Games has built then happily moved away from a series before – see Spyro – and this latest comment would all but confirm a similar attitude to Resistance. It’s interesting that the series isn’t owned by Insomniac Games, who despite a long relationship with Sony, is an independent studio. A studio whose last major release – Sunset Overdrive – was an Xbox One exclusive no less.
But clearly Sony hasn’t approached Insomniac Games about a Resistance 4, either. Perhaps that isn’t a surprise. The series dwindled in popularity, with sales dropping from Resistance: Fall of Man ($4.37 million) to Resistance 2 ($2.47 million) to Resistance 3 ($1.49 million). So as it stands Resistance fans, it doesn’t look like Chimera will be invading again anytime soon and breaking up Capelli’s happy family.