See how The Witcher went from book to video game in new documentary
The video is in Polish but has full support for English subtitles.
Polish video company arh.eu has today released a comprehensive documentary chronicling how The Witcher series of novels, written by Polish author Andrzej Sapkowski, became the global phenomenon that is The Witcher video game franchise.
Narrated in Polish with English subtitles, the video interviews many of the key developers involved in translating Geralt of Rivia's adventures from the pages of a book to the interactive medium. The video shows off concept sketches from the early days of the project and reveals the many quandaries the developers had to contend with in bringing Geralt to life.
One interesting tidbit that crops up during the video is that a Witcher game was originally planned back in 1997. Under the development of Metropolis Software House, the game never came to be, but the prototyping phase explored some novel ideas. The design of the characters was going to be based off PlayStation fighting games like Tekken, with their looks and proportions made to mimic the muscle-bound appearance of characters in those games.
Resident Evil also had a big influence on the unfinished prototype, with 3D characters moving around static environments and engaging in timing-based combat with action bars reminiscent of Final Fantasy's Active Time Battle system.
These kinds of deep dives into video game history are always fascinating, and the full-length video is definitely worth watching. In other RPG news, we spent two hours with the upcoming South Park: The Fractured But Whole, and Magic: The Gathering Arena wants to be your new CCG obsession.
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