History of Star Wars game campaign length
As EA battles fan anger over the lack of a campaign in the 2015 blockbuster Star Wars Battlefront, we check in on the series’ story mode history.
Here are some interesting stats for you. Over the course of 42 games released between 1992 and 2012, the Star Wars series has offered 420 hours of single player content – for the average skilled player, at least. That’s about 10 hours per game, which is fairly healthy, especially by today's standards. Unfortunately, the 2015 rebirth of Star Wars Battlefront didn’t make the list of noteworthy single player games in the revered franchise, and many fans aren’t happy about it.
Recently Electronic Arts has responded to fan disappointment about a lack of content in Star Wars Battlefront, noting that there was a single player campaign planned initially, but it was removed from the final release so the game could make its November 2015 on sale date. For marketing processes, it was important – the game was then able to ride on the success of The Force Awakens film released in December 2015. And ride it did, to the tune of over 11 million sales.
Needless to say, Electronic Arts is assuring fans that a coming sequel – due for release in November 2017 – will not make the same mistake. Given the spate of interest in Star Wars campaign length in the resulting online... let’s be gentle and say "conversation"… we thought it would be fun to see just how many single player Star Wars games we’ve enjoyed over the years and just how long those experiences have been. How many memories do you have from the below?