Where to watch Stargate Atlantis online in Australia
Discover the lost city of Atlantis in this Stargate SG-1 spin-off series.
Much like other Star-based science-fiction properties, Stargate does a bang-up job of building a universe ripe with narrative potential. Even 10 seasons of Stargate SG-1 weren't enough to explore every nook and cranny of the Stargate lore, which is why the spin-off show Stargate Atlantis was created. With a new cast, a new mission and a new galaxy to defend, Stargate Atlantis gave fans five more seasons worth of mythologically-flavoured sci-fi from its premiere in July 2004 to its final episode in January 2009.
Set after the events of Stargate SG-1's seventh season, Stargate Atlantis follows a newly-formed expedition sent out to continue SG-1's search for the famed lost city of Atlantis. Clues lead the team to the Pegasus galaxy, where they quickly become embroiled in all-out war between the surviving residents of Atlantis and a bloodthirsty race of aliens known as the Wraith. This conflict forms the basis of the show's five seasons, and while production company MGM ultimately cancelled Stargate Atlantis part-way through its fifth season, it still wraps up with a satisfying conclusion that doesn't leave fans hanging the way Firefly or LOST did.
If you're looking to join the Atlantis expedition as they brave the depths of the Pegasus galaxy, you can save yourself the hassle of trekking down to JB Hi-Fi and spending hundreds of dollars on a DVD box set by simply streaming the series online. To find out where you can stream Stargate Atlantis online in Australia, just read on.
After her brief stint as leader of Stargate Command, Dr Elizabeth Weir is reassigned to head up a new team and embark on an expedition to Atlantis, the lost city of the Ancients. However, fame and fortune are in short supply as the team finds themselves smack-bang in the middle of an eons-long war between the residents of Atlantis and the vampiric Wraith. Cut off from Earth, the Atlantis team seeks out the abandoned technology of the Ancients in the hopes it will provide the key to defeating their indomitable enemy. They'll have to act fast, though, because when the Wraith are done with Atlantis, their next stop will be Earth…
After an explosive battle over the skies of Atlantis, the Atlantis team buys themselves some time by tricking the Wraith into believing the city self-destructed. Thanks to a Zero Point Module (ZPM) uncovered by SG-1, the Atlantis team regains the ability to communicate with Earth – albeit sporadically. To end the Wraith threat once and for all, Dr Carson Beckett proposes a risky solution: the development of a retrovirus capable of turning a Wraith into a human. Early testing has a nasty habit of backfiring on the Atlantis team, but when a live Wraith test subject attempts to negotiate a peace treaty between his faction and Atlantis, the future seems bright. Of course, things are never that easy…
Despite the retrovirus proving a complete flop, the Atlantis team takes solace in its successful foiling of a Wraith plot to invade Earth. The team has little time to celebrate, though, as there's a new enemy on the scene, and it's one that's given SG-1 no shortage of hell over the years. The Asurans, better known as the Replicators, waste no time in feeding their insatiable hunger on all life in the Pegasus galaxy. Even the discovery of an Ancient ship with a living, breathing Ancient crew isn't enough to fight off the self-reproducing robots, and the Atlantis team is forced to activate Atlantis' hyperdrive and launch the city-ship into the vast emptiness of uncharted space.
Damaged and low on power, Atlantis is once again a lost city tumbling through the cold reaches of space. Injuries plague the Atlantis team and they're left with no choice but to risk everything by infiltrating the planet Asuras, home of the Asuran Replicators. Defying all the odds, the team pulls off the desperate operation and steals a fresh ZPM, providing Atlantis with enough power to find and settle a new sanctuary on the planet M35-117.
Funnily enough, having their home planet robbed doesn't leave the Asurans in a particularly good mood and they take their revenge by capturing Dr Elizabeth Weir. In her absence, SG-1's formidable Colonel Samantha Carter takes the helm of the Atlantis expedition, and under her command the team succeeds in reprogramming the Asurans to hunt down and wipe out the Wraith. Surprise surprise, this doesn't go quite according to plan…
A year of top-notch performance as the leader of the Atlantis expedition isn't enough to save Colonel Samantha Carter from the machinations of bureaucracy, and the International Oversight Advisory boots her from command in favour of Richard Woolsey. Woolsey is thrown right into the thick of it, with the devious Wraith leader Michael and his army of Human-Wraith Hybrids infiltrating Atlantis and shutting down the Stargate facility. Worse, a group of rogue Asgardians rock up with the Attero device, a weapon that could potentially destroy the Wraith but only at a steep cost: any Stargate activated after the device has been used will self-destruct.
As bleak as the situation seems, the Atlantis team manages to pull through, and their commitment to not dying leaves the Wraith weaker than they've ever been. In a desperate attempt to regain their lost strength, the Wraith uncover Earth's location and launch an all-out assault on the planet. Humanity has just one hope left: the city of Atlantis itself will have to join the fight.