11 things the Legend of Zelda: Breath of the Wild trailer tells us

Brodie Fogg 15 June 2016 NEWS

BOTWThe reveal trailer, though short and sweet, reveals lots of new information about The Legend of Zelda: Breath of The Wild.

Nintendo has just dropped the latest trailer for The Legend of Zelda: Breath of the Wild before diving into a lengthy hands-on. But you don't have to wait to learn a thing or two about the latest Zelda. Here is everything the trailer tells us about Link's new adventure.

The parachute is more like a hang glider

When we first witnessed this back in December 2017, it seemed just like another substitute for the Deku Leaf or Sailcloth, but the latest trailer paints it as a pointed hang glider capable of picking up speed. chute

Uncharted: A Vandal's End

This gameplay feature was alluded to a couple of days ago when Amazon leaked some promo art of Link hanging from the side of a cliff. However, the trailer shows multiple sequences of Link channelling his inner Nathan Drake. climbing

Link can break other horses

Keeping with the "wild" theme, Link can break in wild steads to use as his own. That noted, our heart containers will always belong to the ever-faithful Epona. horse


In one part of the trailer, Link strips down to his unmentionables and dives headfirst into the ocean. Keen-eyed observers would have noticed the spear slung over his shoulder. This isn't the only allusion made to hunting. fishing

Realistic fire propagation

Another (and slightly more cruel) instance of Link hunting in the trailer shows Link smoking out an unseen enemy or prey. This could lend itself to some interesting puzzle-solving mechanics later in the game. burning

Hunting with a bow

In one of the more shocking moments from the trailer, our courageous mute straight-up murders a boar with a bow and arrow. Aonuma has said survival is a big part of Breath of the Wild and a later clip shows Link cooking up a storm, but jeez. huntingcook

Environment kills

It's not just food that this new cold-hearted Hylian hunts, we also see him systematically hunting down his enemies. Using parts of his environment, like bee hives or boulders, Link assassinates unsuspecting enemies. envirokillsenvirokills2

Link Martell: The Green Viper

It's been confirmed that Link will be able to utilise enemy weapons, so there's no telling whether the spear is a mainstay in Link's pouch. But man does he know how to swing it. spear

And my axe...

Though it's hard to see in the image below, Link is swinging a massive axe at that horned beast. Again, this could be an enemy pick-up or it could have a permanent fixture on Link's belt. It would make sense considering you spend some time chopping wood, likely another key to surviving Breath of the Wild. axewood

The Ice Rod is back, along with more unique puzzle-solving items

I can't say for sure that the image below shows Link using the Ice Rod, but it works in the exact same way and the LoZ series has a habit of rotating recurring items between games. Ice Rod More interesting is the rad, neon magnet gizmo. Link has had magnet gloves before (Oracle of Seasons) but the trailer shows our (increasingly psychopathic) hero lifting huge metal beams from the water to crush his enemies with. UPDATE: This item has been confirmed as the Magnesis Rune, a sweet add-on Link can add to his Shiekah Rune. salvage

Link has some badass armour

Probably one of the most striking moments in trailer, for me personally, was seeing Link don that ornate suit of armour. What kind of perks do you get from armour? How far does the customisation go? Is this Dark Souls: Prepare to Hy-rule? I need to know, and I need to know now.

The road to The Legend of Zelda: Breath of the Wild

The wait for this news has been an especially long one, as The Legend of Zelda for Wii U was first announced way back in January 2013. Then over a year later, fans finally got their eyes on the new Zelda at the 2013 E3 presentation and it was game on. LoZ Well, not quite. The original trailer – while visually stunning in all its cel-shaded glory – showed no gameplay and didn't really set a precedent for what players could expect when they finally got their hands on the egame. Luckily, a recent build of the upcoming game was shown by Shigeru Miyamoto and Eiji Aonuma later that year at The Game Awards in Las Vegas.

But that wasn't the end of it. The Legend of Zelda has since experienced two delays, the first from 2015 to 2016, and then from 2016 to 2017 (to coincide with the release of the NX).

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