Star Trek Bridge Crew review: Boldly propels VR forward (now we can’t find reverse)
Commands attention from fans and newcomers alike.
We’re reader-supported and may be paid when you visit links to partner sites. We don’t compare all products in the market, but we’re working on it!
Space, VR: the final frontier. These are the continuing voyages of my starship, the U.S.S. Aegis. Her 5-mission campaign: to explore strange new worlds with three mates I wouldn't trust to sit the right way on a toilet seat, let alone crew my Engineering, Tactical and Helm stations. Together, we sought out new life and new civilisations. We boldly went where no gamer has gone before.
Roleplaying aside, that last statement feels true, you know. There's never been a gaming experience quite like the four-person multiplayer VR sessions provided by Bridge Crew. Imagine it with me now: you're sitting in, nay inhabiting, the captain's chair of a spin-off vessel in the J.J. Abrams timeline. Your virtual body is stretched out before you, and you have 1:1 control of virtual arms to tap out crew orders. Your crew are other humans, online in their own VR headsets, be they Oculus, PSVR, or Vive, this is gloriously cross platform.If your experience is anything like mine, your shipmates will become a dysfunctional family prone to Mexican waves, and they'll put on Scottish accents whenever the engines don't have enough power. When these people physically turn around to address you, Captain, their avatars will bodily swivel about in their chairs. When they speak, the mouths of their customised Vulcan visages will puppet away. If the crap has just hit the fan and the bridge is on fire, they will make their limbs flail about like scared Team America mannequins. Take it from me: even when you're sucking at it, Star Trek Bridge Crew is absolutely amazing fun.
If you don't want Klingons off your starboard bow, shredding you into the galaxy's next comet, you'll need to asymmetrically band together with your shipmates. Everybody has their own unique touchscreen sitting in front of them, and everybody needs to communicate what they're doing. As Captain, I had to relay mission objectives, request escape vectors, and decide whether or not to maintain stealth, come in peace, shoot to kill, or create an odd combination of the latter two options. In short, it's the ultimate power trip.
Meanwhile, the Helm station steers the ship, handles acceleration and can plot either short Impulse jumps within a star system, or larger Warp journeys to distant galaxies. Best of luck doing that if Engineering hasn't given you enough engine power to do so, or has failed to repair critical systems damaged in combat. Speaking of the pew-pew, Tactical handles your limited supply of homing proton torpedoes, phaser banks and shields. They also beam people up; simple, yet immensely satisfying wish-fulfilment.
Use the tutorial, and in all of 15 minutes you can get to grips with these systems so as to be a functional-enough cog in a complex machine. You'll want to be multi-talented, however, because whenever humans can't join you, semi-competent AI crew will take their place. Issuing crew-wide and station-specific commands is perfectly functional and fine in the opening, 40-minute-long missions. Disorientating, but it's wholly possible for skilled solo players.
That said, hit the deep end of the campaign and you're better off using the consciousness transferal system to inhabit crew for critical points in the mission. This also works seamlessly, but keeping four plates spinning at once is extremely difficult when you're a limping vessel forced to survive overwhelming odds via cunning, stealth, and sheer Kirkesque luck. This looks like a short campaign on paper, but if you're not running on full human-power with veteran know-how, you'll be ship outta luck in no time.
Anybody after more longevity and sadistic difficulty can take on the procedurally-generated “ongoing missions”. Those after a shorter voyage can request the specific mission variants which are Defense (protect Fed vessels from incoming enemy waves), Recover (hunt fugitives and take them alive before they can escape), Rescue (save hapless colonists from their broken ships and virginities), and Research (find new planets and expand Space-Wikipedia). Setting these to randomly, dynamically change as you go on an open-ended voyage is pure Star Trekking bliss.
Uber fans will also squeal like schoolchildren when they play Ongoing Missions in the original U.S.S. Enterprise. The OCD authenticity to this iconic bridge and its sound effects is truly remarkable. But be warned: the Enterprise is ball-bustingly difficult as it lacks a lot of the Aegis's modern systems. That, and your fancy touch-screens get swapped for the hilaribad 1970's predictions of what would make a futuristic, functional command centre. The help overlays that explain what each of your coloured gems do will mitigate most of the crappiness, but having to crane your head to distant info boards will give you a crick in the neck in no time.
Even as a predominantly Star Wars fan with only a basic working knowledge of this universe, Star Trek Bridge Crew has won my heart. It's also warped my perceptions of what's possible in virtual reality gaming -- and by a factor of five, no less. In terms of shelf-life, Bridge Crew should live long and prosper, due to Ongoing Missions and fan-service DLCs that have yet to de-cloak.
We reviewed Star Trek Bridge Crew Review on PlayStation 4 with a copy provided by the publisher.
- Rig Nacon Pro Compact review: A smaller controller with big sound
- 24 PlayStation 5 consoles are up for grabs this long weekend
- Cheapest copies of Battlefield 2042 in Australia: PS4, PS5, Xbox, PC
- Amazon deal: 25% off PlayStation Plus 12-month gift cards
- Razer BlackWidow V3 Mini HyperSpeed review: Excellent but expensive
More guides on Finder
Amazon Prime Day Australia 2021: All the best deals from Day 2
Here are all the best deals from Amazon Prime Day Australia's second day - including the return of dirt-cheap Nintendo Switch consoles.
Prime Day deal: $100 off Sony’s ‘Bose Killing’ Headphones
Get 33% off Sony WH1000XM3 Wireless Noise Cancelling Headphones during Amazon Prime Day 2021. Here's how to get the deal before it disappears.
How to get $120 off Nintendo Switch on Amazon Prime Day
Amazon Australia is selling the Nintendo Switch video game console for $349 during Prime Day - that's over $120 off the RRP.
Amazon Prime Day’s best deals on big-ticket items: Up to 46% off
From Segways to stand-up paddleboards, these are the best Prime Day savings on the most expensive items.
Nacon RIG 500 Pro HC Gen 2 review: Super comfortable gaming headphones
The Nacon Rig 500 Pro HC headphones have wide console and PC compatibility, Dolby Atmos licensing and a genuinely comfortable design, even for longer gaming sessions.
Oppo Find X3 Neo 5G review: Oppo’s better flagship phone
The Oppo Find X3 Neo lacks the utter flagship features of the Find X3 Pro, but you won't miss them, while you will enjoy its lower price point.
7 health insurance deals to save you money at tax time
Avoid the MLS tax and get a rebate by taking out health insurance. Here are 7 deals that’ll save you money on your tax returns.
Today’s ASX top stocks: Milton Corporation (MLT ↑16.0%), Oneview Healthcare (ONE ↑12.8%)
The 10 biggest movers on the ASX for Tuesday 22 June 2021.
Mobile plans are now more expensive, but here’s a hack to save $200 a year
Telstra, Optus and Vodafone keep raising their prices even as the rest of the market is more affordable than ever.
Ask an Expert