Sex in Mass Effect Andromeda adds one night stands
No matter which of the Ryder twins you choose to play in Mass Effect Andromeda, romance is always in the air.
The Mass Effect games are never short of content and there’s always plenty on your plate to consider, so why not add a bit of romance to the mix? Sex in Mass Effect has always been something to aspire to, for the most part requiring the correct dialogue exchanges and relationship management before you get to jump in the sack and turn on the Barry White. Mass Effect Andromeda will be no different, only Bioware has upped the ante.
There are plenty of massive hub spaces in the game, filled with off-mission experiences to explore. Like bars. And it would seem that there will be more to gain from a stop off at a bar than some ambient tunes and flashy visual effects. During a recent hands-on session - read our full impressions here - I got an opportunity to interview the game’s producer, Fabrice Condominas, about the game and alongside plenty of serious questions – I promise! – I asked about sex in Mass Effect Andromeda. This is what he had to say.
Mass Effect Preview
It’s one of the year’s most hotly anticipated games and we’ve got some first hands-on impressions of Mass Effect Andromeda to share. Read more…
So there is a new trust system, but as you build trust with a character, how does that actually change the gameplay?
It doesn’t have a direct impact on the gameplay, but it has an indirect one. It impacts the narrative and the relationships within your squad depending on the trust characters have. Also, when you have trust with specific characters, they will take you to specific places. So you might find things you might not find elsewhere. For example, resources you need to craft a certain weapon.
How does that work in the background? At what point does the game know to change the dialogue to “trust?” And are there levels of trust that one character can go through?
So we’ve gone away from the binary system to this more nuanced system around tone choice, and this also allows us to bring more nuance to the trust system. So even that isn’t binary. But for each character there is a threshold and when you reach that ceiling, you will unlock loyalty missions. There are two main parameters to that; there are the dialogue choices, which breaks down to the reaction you take, the tone you choose and what choice you make. Then there is your behaviour. So were you aggressive the first time you started the conversation? Did you shoot first? Or were you more peaceful? So the threshold for each character is different, because it becomes based on their personality.
Does that mean you can now have sex with everyone on the ship?
You can have sex with a lot of people. I won’t tell if it is everyone or not, but it’s a whole lot of people. Plus you can even have one night stands.
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