To start off with - your games will look better. Not every game sees massive enhancements, but when seen side-by-side, almost every title definitely looks more inviting. The 4K resolution, the HDR and the greater processing speed of the Pro collude to deliver a more immersive experience. There's detail where previously there was blur. There's a deeper explosion of colour where previously there was a bland merging of greys. Previously unseen smaller details now leak out from within the spaces between larger, more obvious objects.
Of course you can't really see any of that unless you have the capacity to put the old and new side-by-side, and even then it won't always be obvious. The reality is that within five minutes of playing on a PS4 Pro, the richer and more connected world becomes your new baseline for what the experience should be. It's what you demand moving on.
So it's only on a subconscious level that the benefits of the PS4 Pro, from a fidelity and detail perspective at least, will stay with you. After all, being immersed in a game is to not see any of the puzzle pieces fitting together at all.
And that's only slightly improved for PSVR games. DriveClub VR is easily the ugliest of the PSVR launch games I have played and it's one of the few to be patched for Pro support. And guess what? It's still butt-ugly.
I'm getting a bit more vibe from the environment and there is more colour in the lighting, but the resolution issues I flagged in my review still abound. It's not suddenly an HTC Vive experience.
The new DualShock controller, however, plays into PSVR nicely. The light on top of the touchpad is the only significant change, but it does play into some of the games I was testing the unit with, such as The Playroom VR. Again, it's not a killer new feature, but nice all the same.
Whether the system generally runs and loads stuff faster, well, probably. I didn't notice anything to be particularly faster – and that's generally across the board, not just with PSVR. Often it feels like other issues are bottlenecking the pace of the experience, like Australia's internet speeds.
There's also a slight bump to Remote Play, which lets you stream your PS4's video output to a second screen over your home network or through the Internet. It effectively turns your Xperia smartphone or PlayStation Vita into both a screen and controller for your PS4. This is not limited to just your home or the vicinity around the PS4 either, as it leverage the Internet to allow you to go as remote as you like.
Thanks to the PS4 Pro, this feature is now able to support streaming in 1080p resolution to your remote device, allowing for a full experience on the go.
There's a similar bump for Share Play, a handy feature that allows others to play your games over the Internet to spectate or take over a game for you, even if they don't own the game themselves. Nintendo had a feature like this originally on the DS and fans have always been fond of the opportunities it presents.
Thanks to the PS4 Pro, this feature is now able to share the game with friends online in 1080p resolution; this is an upgrade from the previous console.
You will need a PlayStation Plus subscription to make use of Share Play as it requires an Internet connection and active PSN account.