Overwatch’s deathmatch mode is now available on consoles

Matt Sayer 30 August 2017 NEWS

overwatch-sombra

The time for playing nice is over.

After releasing on the PC-only Public Test Region earlier this month, Overwatch's latest patch is now live on PS4, Xbox One and PC. Along with the usual balance tweaks and bug fixes, it brings two new game modes to the team-based shooter: Deathmatch and Team Deathmatch.

Though the concept of a deathmatch mode in a game all about teamwork is a little odd, a surprising number of players have been begging Blizzard for this since Overwatch launched. You won't have to worry about getting thrown into a free-for-all if you don't want to, though, as both deathmatch modes are available exclusively through the game's Arcade area, separate from the standard multiplayer modes.

Both modes are standard fare for multiplayer shooters, with Deathmatch pitting eight players against each other to be the first to 20 kills and Team Deathmatch involving two teams of four duking it out to 30 kills. Alongside the new modes, Blizzard has also tweaked some of the game's maps to better suit the frantic pace of deathmatch, shrinking the playable area and speeding up the respawn timer to get you back in the action faster.

In other Overwatch news, Blizzard recently announced a new map set in outback Australia and gave Mercy a brand new Ultimate.


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