By now it's likely you've witnessed the intuitive creation tools at the crux of Media Molecule's Dreams, but what you might not know is that the team is planning a fully-fledged audio tool to compose the soundtracks to your Dreams. That's exactly what Media Molecule hinted yesterday during a demonstration on Cockatoo Island.
Demonstrations of Dreams were guided by Media Molecule co-founder/studio director and Aussie expat, Siobhan Reddy. Watching the player create these gorgeous, vibrant worlds - and then frolic around in them - was really like no other content creation experience I've ever experienced. It genuinely got me excited for the prospect of shaping and sharing my own Dreams.
Thinking on this, I asked Reddy if and to what extent you could customise the audio in your dream, and this is what she had to say:
"Next year we will be showing our amazing, awesome audio tools. They are just one of my favourite things. It’s a really weird way of creating digital sounds, very similar to the creation philosophies elsewhere. "
Having seen Dreams in action, I can imagine what Reddy means when she says the music tool will mirror the creation philosophies of Dreams. I'm imagining banging out a short beat that you can then stretch out with a simple motion, and layering a bunch of other weird and wonderful sound effects to create a looping composition that embodies the leitmotif of your Dream. A combination of gestures allow you to twist, transform and replicate objects on the fly, and it's easy to imagine how these same principles will be used to create music.
Creating and sculpting characters and landscapes in Dreams is fluid and intuitive with the Move controllers, and the demonstration I witnessed was executed with grace and confidence - it truly reminded me of an artist's hurried, but considered brushstrokes.
Sony also spent some time recapping their 20-year history, thanking the fans and media and discussing PlayStation F.C, Presto compatibility and PlayStation VR.