BioWare in discussions for Mass Effect Andromeda mobile spin-off

Chris Stead 29 March 2017 NEWS


BioWare has revealed to that plans are afoot for an iOS and Android mobile spin-off title that ties into Mass Effect Andromeda.

As one of the most highly anticipated games of 2017, the release of Mass Effect Andromeda for PC, Xbox One and PlayStation 4 on March 23 is a big day for many gamers. For those who prefer playing on mobile, however, Mass Effect is nowhere in sight. This is somewhat a surprise since Mass Effect 3 launched in March 2012 alongside the warmly received mobile spin-off title Mass Effect Infiltrator. Especially given publisher EA isn’t short on in-house, mobile-orientated studios like Fire Monkeys. It was Iron Monkeys – one half of Fire Monkeys – that made Infiltrator.

Mass Effect Andromeda review

Mass Effect Infiltrator was also somewhat revolutionary, in that the achievements you made in the mobile title, impacted the main console game. Namely, the Galaxy at War mode. It wasn’t a story-defining impact, but it was still a pleasant incentive to give the mobile title a go. However, for the release of Mass Effect Andromeda, no such title exists. At least, not yet.

During a lengthy chat with Mass Effect Andromeda’s producer Fabrice Condominas just prior to the game’s release - which also covered the addition of one night stands to the game’s sex engine and how the new engine impacted the visuals - we discussed how Andromeda will connect with the rest of the Mass Effect universe. As well as covering the how and why of player decisions being saved, Condominas spoke of discussions currently being held around a potential mobile spin-off. Here is how the conversation went:

For players who went through the original trilogy, are any of their previous decisions carried across?

No. People who played the previous trilogy will find over the course of Andromeda a couple of hints. They may be able to understand things faster than other players, but it’s absolutely not needed. For example, at the beginning of the game you see that Ryder Snr was in N7, so if you played the original trilogy, then you know what that means. But in Andromeda’s narrative context, it still makes sense, because you know this guy must have had some training.

Have any provisions been put in place to carry forward any decisions made in Mass Effect Andromeda to whatever title happens next?

So we have a system like with the Dragon Age keep and the Mass Effect hub where you will be able to store your character. And that remembers your parameters and all the choices you make. What we do with that [information] we can’t talk about yet.

Well, we saw the previous Mass Effect game connect with a mobile title in an innovative way, was that experiment considered a success and are you looking to do something like that again?

We’re definitely open to that thought, but as a studio, we’re not very good at those sort of games. So the door is open and we are discussing with people to extend that [thought]. But it wasn’t our focus or priority as we wanted to finish the main game first.

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