HyperX Cloud PS4 review
- Impressive durability and sleek one-thread design
- Delivers the comfort required for epic sessions
- Solves the low volume issues of other HyperX cans
Could be better
- Detachable cable would have been nice
- Exposed cabling around the cans looks a bit messy
Sky high expectations
I'm no stranger to HyperX's burgeoning range of gaming headsets. Recently, I reviewed and found the Cloud Stinger Core to be particularly sweet, sweet cans -- a near perfect blend of comfort, durability and convenience at a low, low price. My ears pricked up in anticipation when I heard that the more expensive version would also be coming my way for appraisal.
The next rung up on the HyperX ladder are these bad boys, the Cloud headset for PS4. It's an officially licensed product designed specifically for the current reigning king of consoles. It offers complementary Sonyesque colouring and style while delivering the sort of top tier comfort and performance I expect from HyperX.
Designed to turn heads while massaging yours
Looks-wise, you're getting the “royal blue” treatment that's so closely associated with all things Sony, not HyperX's usual angry red motif. Trust me, it's bluer than an Eiffel 65 song in the year 1999: you have accented blue aluminum brackets holding your ear cups and even some blue threaded stitching on the edges of the headband.
Said aluminum frame feels remarkably sturdy and should allow the Cloud to survive all but the most extreme ragequit bendings andor ground stomps. This actions may not be covered in the two year warranty...
Also, and unlike the Cloud Stinger Core of old, we're no longer looking at a two-thread cabling setup which I know can be a real turn off for some people. Being tangle-free with one cable entry point is great, but it's a shame that it isn't detachable for better storage (or as a replacement option if it gets damaged).
Features and comfort
Fist of all, the good stuff: the Cloud is solidly built and isn't a plastic squeak-emitting mess like some of the other competing units at this price range. This is durable but the unit entire is relatively low weight at 337g (with mic attached). Couple that with padded memory foam ear cushions and you'll find the Cloud to still feel perfectly comfortable on your melon, even after a five-hour endurance race in GT Sport. Cloud by name, cloud by nature.
In-line audio control on a 1.3 metre braided cord is much appreciated. The circular cog that sits centrally allows quick volume control. Sadly that's just a master volume function – a dual option for in-game and chat volume would have been nice, but that's probably too premium an expectation for what we're paying here.
That said, the travel distance on this wheel is much more forgiving than other Cloud models. You'll not twist it a fraction and find yourself going from whisper-quiet to eardrum rupture. So that's nice. Also, shifting volume levels no longer comes with a degradation of audio quality as you transition. My Cloud Stinger Core would sometimes crackle and pop during such adjustment.
The Cloud wins a point over the Cloud Stinger Core by featuring a detachable noise-cancelling microphone. It's a cinch to yank out the mic if you want to listen to music or more comfortably play a single-player title that requires no party chat. Alternatively there's also an in-line mute switch that's colour coded to show you when you're shrieking invective at teammates and when your rage is hidden from them. Handy stuff.
The microphone you're getting (which is of the electret condenser family) performs quite well under pressure. Feedback from my fireteam in Destiny 2: Forsaken was quite positive. My teammates said that my callouts were coming through to them perfectly crisp. No better or worse than the already decent Cloud Stinger Core, according to my field tests.
This current model also boasts dynamic drivers -- 53mm with neodymium magnets. That's a respectable step up from the 40mm ones that were offered in the Cloud Stinger Core, plus the impedance has been lowered to 41 to allow the DualShock 4 to better utilise the larger drivers and deliver higher volume (a problem on the PS4 with older HyperX offerings).
The simple fact remains that you'll be getting in-game audio that's surprisingly immersive for the price you're paying. HyperX is, once again, punching above its weight with what it's delivering. Mid-to-high range audio comes through clear as belll and lower stuff, like the meatier explosions in a rockets-a-go-go game like Doom (2016), sounded great with the Cloud's enhanced bass reproduction.
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HyperX Cloud headphones specs
- Headphone driver
- Dynamic, 53mm with neodymium magnets
- Circumaural, Closed back
- Frequency Response
- 15Hz–25,000 Hz
- 41 Ω
- Sound pressure level
- 95dBSPL/mW at 1kHz
- < 2%
- Weight w/ mic
- Cable length and type
- Headset (1.3m)
- Headset - 3.5mm plug (4 pole)
- Microphone element
- Electret condenser microphone
- Polar pattern
- Frequency response
- 50Hz-18,000 Hz
- -39dBV (0dB=1V/Pa,1kHz)