Far Cry Arcade map-editor assets include Black Flag, Watch Dogs and more
Associate producer Phil Fournier confirms that Far Cry 5’s map editor will have Assassin’s Creed IV Black Flag assets to play with.
One of the coolest and most unnecessary parts of Far Cry 5 is the inclusion of Far Cry Arcade. That’s not a diss – quite the contrary. Given the scores of anticipated hours of content on offer in Far Cry 5’s main campaign, built atop a compelling “anecdote factory” gameplay loop, there’s also a tonne of potential fun to be found in Far Cry Arcade.
For those unaware, Far Cry Arcade is Ubisoft Montreal’s umbrella term for the expanded map editor. Ubisoft Montreal will probably create solo, co-op and competitive multiplayer scenarios for players, but the real gems are likely to come out of the community. One of the best features is Far Cry Arcade doesn’t just include Far Cry 5 assets, it also has assets from Assassin’s Creed and Watch Dogs.
During a recent preview event I was attending, Ubisoft Montreal was cagey as to which games and, subsequently, which specific assets will be included in Far Cry Arcade. In my interview with Far Cry 5’s associate producer Phil Fournier, he let slip that Black Flag assets will be available in Far Cry Arcade. This has since seemingly been confirmed by this Ubisoft blog post, which also lists Far Cry 4 (yes, including the yetis), Far Cry Primal, Assassin’s Creed Unity and Watch Dogs (only the first game is mentioned). In the same Ubisoft post, lead game designer on Far Cry Arcade, Clark Davies, teases that players will be able to use “about 7,000 objects”.
Scrub up on Far Cry 5
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Read on for Fournier’s full response about the importance of Far Cry Arcade, a tease regarding where you can find access to it on the core Far Cry 5 map, and his creative hopes for the community.
Far Cry Arcade sounds like it’s a whole different play box. I haven’t had a chance to play with it yet, but I was just wondering where that came from and why it was so important to be included in Far Cry 5?
For us, we’ve always wanted to have the community even more immersed or more engaged in the Far Cry environment and universe. So, we had an in-game editor that’s been with us since Far Cry 2 and we wanted to integrate that better into the experience. Again, because of that feeling of purpose. The feeling of, okay, everything feels grounded, feels like it belongs in Hope County Montana, and we had that notion of Far Cry Arcade.
You’ll just go in a garage, go in a bar, and you’ll see an arcade and you can just interact with it, then get access to some really cool maps being created by some community members or Ubisoft as well, and it’s really your chance to also be creative. If you want to create your own map, you’ve got all of the catalogue of Far Cry assets, or even Assassin’s Creed or Black Flag, or Watch Dogs, you can really create and be super creative and give that to other community members and just have fun with it.
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