30 million players can’t be wrong
Curious about playing Overwatch competitively? Here's everything you need to know about Overwatch and esports in Australia.
Overwatch and esports: How it all works
Overwatch, released in May of 2016, is the latest team-based multiplayer online first-person shooter to develop an enormous esports following. Winner of The Game Developer’s Choice Awards “Game of the Year” for 2016 (along with taking three trophies for Outstanding Achievement in Best Design, Online Gameplay and Action Game of the Year), Blizzard's Overwatch has taken the genre by storm.
Overwatch boasts a variety of maps/objectives and a system of characters with unique abilities instead of customisable guns. Game modes alternate between deathmatch, payload, capture and team deathmatch, with new modes constantly being added to the arcade. New characters and maps are being added to the meta, with each one reworking and challenging players' approach to building teams and co-operative play.
Each year 32 countries enter the Overwatch World Cup to represent their nation and compete in the biggest Overwatch tournament of the year. The tournament is then held in four different countries for the Overwatch World Cup Group stage, where teams fight it out in the brackets for a spot in the playoffs at BlizzCon in November.
In terms of smaller competitions, the Overwatch League is a tournament run with a set of permanent teams each year, much like traditional sports leagues, who compete in a series of matches to reach the championship. These 12 teams will compete each week for the entire season, with the top two fighting it out for a seven-figure prize pool. Players will also be earning a salary during the season and training off-season. The first season will launch in January 2018, running through to June with the finals in July. The 12 teams have not yet been announced.
Overwatch Contenders consists of two different regions holding two separate tournaments simultaneously, with the top eight teams in each region battling it out weekly online. The regular season consists of both regions fighting amongst themselves to find the top four teams in each. This lasts for just over a month, with the playoffs starting a month after the regular season finishes. The top four teams in North America and Europe advance to the Overwatch Contender Season offline playoffs.
In this team-based competition, each side is composed of six players. Every map, objective and season determines the team composition, balancing out the team from the roster of heroes. Building a good team is more than just good players though; it involves positions just like regular sports teams. A player is generally good at one or two positions or roles. The roles are commonly known as Tanks, Support, DPS, Flex, Sniper and Builder. Both Sniper and Builder are rarer in competitions as teams will go for builds consisting of Tanks, Supports and both DPS and Flex characters. Some characters can fall into two categories as well.
Overwatch is unique due to the ever-changing meta, where every small update or change has the potential to completely alter how the game is played. This is imperative for professional teams, with players having to drop a character and master another due to some small change. Whether a team can adapt to these changes is the biggest challenge in the Overwatch league, with the world rankings being shifted often after a big shake-up in the meta. The best teams are flexible enough that no changes will shake them; this is what it means to be a top esports team.
Source:http://www.gosugamers.net/overwatch/rankings The top Australian players are comprised of the team Blank Esports, the current roster for the Australian team competing in the Overwatch World Cup. The team consists of Ajay "Aetar" Umasankar (DPS), Jason "ieatuup" Ho (DPS/Flex), Jordan "Gunba" Graham (Support), Marcus "Kiki" Jacob (Tank), Ashley "Trill" Powell (Tank/Flex) and Andrew "rqt" Haws (Support). This team has been competing together since November 2016, which is the longest in the Overwatch World Cup.
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