Deus Ex: Mankind Divided will track your choices for Deus Ex 5
Eidos Montreal reveals it has learned from its mistake with Deus Ex: Human Revolution, and will track all your decisions in its sequel, Mankind Divided.
The return of the beloved Deus Ex series in 2011’s reboot Human Revolution was well received by fans and critics alike. Providing a well-realised world and lead character, it also did a fantastic job of tapping into Deus Ex’s greatest trait; player freedom. You could approach each objective however you liked, while the story branched its way to four distinct endings. Which posed a problem for producer Olivier Proulx, when he began work on a fourth core game in the series, Mankind Divided.
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On August 23, Deus Ex: Mankind Divided lands on Xbox One, PlayStation 4 and PC, but players won’t be able to pick-up where they left off in Human Revolution. Decisions in its predecessor were not tracked, meaning your specific ending cannot be carried across. Instead a hybrid ending had to be created for Mankind Divided, to help players start the sequel in a generic way that made narrative sense no matter what. I recently got a chance to talk to Proulx as he journeyed through Australia, and I asked him about this very issue. Here is his response…
Human Revolution had a couple of endings. Did you ever consider tracking player's choices in that game so the ending could transfer to Mankind Divided?
As for this new game, we don't know whether there will be another Deus Ex game or not. However, we are tracking your choices and the consequences in Mankind Divided. When you're done, we seal your save game file with everything that you've done and that's gonna give us the option in the future. If we’re lucky enough to work on a sequel, we can use that as a stepping stone for you to come in and continue where you left off. So we have changed our approach to tracking your progress.