Collectables in Battlefront II’s campaign can help with multiplayer unlocks

Posted: 7 November 2017 2:23 pm News


When DICE’s reboot of the Star Wars Battlefront IP launched in 2015, there was a distinct lack of content. Even after four DLC drops, there still wasn’t enough content to keep some fans coming back for more. Then there was the reality that all of that DLC was exclusively multiplayer focused. For Battlefront II, EA has learnt its lesson, and is keen to address the lack of content out of the gate, offering multiplayer, co-op, and a single-player campaign.

EA has, understandably, been very vocal about this, but what hasn’t been shared until recently is the link between the campaign and multiplayer. At a base level, as you would expect from any game that has both solo and multiplayer modes, players can expect parity between gameplay mechanics and controls across campaign and competitive. What’s interesting, though, as was revealed at a recent hands-on campaign event for Battlefront II, is that “the gameplay is built upon the foundations of our multiplayer experience.”

That’s Motive Studios producer David Robillard’s words in what seems to be a push to incentivise fans of the solo experience to take Battlefront II’s multiplayer for a spin. But the opposite is also true. For players who intend on purchasing Battlefront II just for its multiplayer, there’s incentive to play through the campaign, too, according to Robillard.

I was just curious as to whether that translates to training and incentivising players to go from campaign to multiplayer. Are there super similar mechanics and Star Cards in single-player?

"Yes, of course. Absolutely. We use a Star Card system in single-player. We wanted to have the same sense of progression. Obviously, the Star Cards aren’t… we don’t have the exact same progression. So, Star Cards will be unlocked as you play the single-player chapters. And as you play those chapters, some chapters will have collectables that you can find and discover that will give you crafting components to build new Star Cards for multiplayer."


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